Preview: Skill Icons And Skill Selection UI
Hello,
during the last two weeks I wrote down my ideas of which skills should be avaible, how they should work and I created the icons for the skillbar and the skill panel in the hideout. Today I added all icons to the UI and prepared everything so the UI is fundamentally working. Still missing is a panel with the a description of the skill and on which position should the skill be on the skillbar.
There will be 28 skills. They are divided into three groups: Thief, Warrior, Mage. Every group consists of 5 active skills and 4 buffs. Later it will be possible to link a active skill and a buff, so every buff is improving the linked active skill. For Example: if the mage active skill fireball is linked with the thief buff fury then there will be more than one fireball.
Here are the impressions:
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Schlummer
A little auto battle rpg game.
| Status | In development |
| Author | WackyWandererGames |
| Genre | Role Playing |
| Tags | auto-battle, Loot, Pixel Art, Unity |
| Languages | English |
More posts
- Preview: Skill Fireball and skill rotation logicAug 23, 2025
- Preview: UI Rework Dark Theme 1 - WIPMay 29, 2025
- Preview: Skill System 1 - WIPMay 16, 2025
- v0.2.1Mar 29, 2025
- v0.2Mar 29, 2025

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